Meta
Senior Software Engineer, VR Developer Platforms Menlo Park, CA
- Expanded a technical-writing role into AI documentation automation, building and owning the systems that generate, validate, and structure developer content across the VR SDK portfolio.
- Co-built a Python and Claude screenshot pipeline that replaced manual capture: it drives the app, captures UI state, and uses a vision model to confirm each image matches its procedure.
- Built MCP servers and an evaluation harness in Python so assistants answer from the real API surface; generated docs are scored against source-of-truth SDK signatures.
- Led a restructure of the Meta Quest Unreal Engine docs: 65+ updates and rewrites, a reorganized information architecture, and redirect-mapped URL migration.
- Own docs for every major release of two Unity SDKs (8+ versioned releases), developed content for 40+ Wit.ai REST APIs, and authored the organization-wide developer docs style guide.